// SIZES
function Size( p_aParams )
{
	this.name = p_aParams["name"];
	this.combat = ( p_aParams["combat"] ? p_aParams["combat"] : 0 );
	this.grapple = ( p_aParams["grapple"] ? p_aParams["grapple"] : 0 );
	this.toughness = ( p_aParams["toughness"] ? p_aParams["toughness"] : 0 );
	this.stealth = ( p_aParams["stealth"] ? p_aParams["stealth"] : 0 );
}

function fInitializeSizes()
{
	Sizes = new Array();
	
	Sizes["small"] = new Size
	( {
		"name" : "small",
		"combat" : 1,
		"grapple" : -4,
		"toughness" : -1,
		"stealth" : 4
	} );
	Sizes["medium"] = new Size
	( {
		"name" : "medium",
		"combat" : 0,
		"grapple" : 0,
		"toughness" : 0,
		"stealth" : 0
	} );
	Sizes["large"] = new Size
	( {
		"name" : "large",
		"combat" : -1,
		"grapple" : 4,
		"toughness" : 2,
		"stealth" : -4
	} );
}
